>The problem is that it seems that POSE executes or pushes buttons that >cannot possibly be executed in the real app. Gremlins doesn't push buttons or tap where user's can't. If gremlins is doing something, must likely a user can too. And will. The exception is UI located offscreen, where the preferred method to hide UI is to use FrmHideObject! >I also notice that there are sometimes 40 - 50 steps that have no visible >action in the app. The number for each gremlin action is incremented by one each time. This includes gremlins responding to EvtGetPen. Calls to this routine don't result in events and so aren't listed in the event trace. Thus the gremlin action number in event traces appears to "skip" numbers. >How does one track down this kind of a problem? Put a breakpoint in your event loop when you get close to error, and step through your code. Note that Pose d28 let's you save the machine state. This should let you easily repeat the problem! -Roger Flores
