Providing a seed to gremlins is optional, correct?

If so, it seems likely that "0" is taken as "no 
seed" and a random seed (taken from the time perhaps)
is used instead.  

Can anybody confirm or dispell this idea?

-- 
-Richard M. Hartman
[EMAIL PROTECTED]

186,000 mi./sec ... not just a good idea, it's the LAW!


> -----Original Message-----
> From: Dave Lippincott [mailto:[EMAIL PROTECTED]]
> 
> I think I remember Keith saying something to the effect that Gremlins
> generates a sequence of random events, and those events are 
> apt to change
> with different PC OSs and POSE ROMs.  I never felt that 
> Gremlins 0 would
> produce the same sequence of events on my 95 machine as it 
> does on my 98
> machine, I could be wrong (This is where Keith could chime in 
> and prove or
> disprove me)
> 
> D
> -----Original Message-----
> From: Michael S. Davis <[EMAIL PROTECTED]>
> 
> 
> >I have been trying to find a bug on one of my apps.  The field bug I
> >have mentioned before.  Well since this occurs at 464116 consistently
> >on my Win98 system and since that is a slow system, I decided to
> >move POSE to my faster NT system.
> >
> >Well, using the same version of POSE and the same debug ROM, the
> >error never occurs on the NT system.
> >
> >How can this be?  If POSE is just emulating the Palm, how does the
> >platform that POSE is installed on affect the results?
> >
> >I consistently (100% at 464116) get field length errors with POSE
> >gremlin on my Win98 system and never (0%) on my NT system.
> >
> >Has anyone else seen this?  I'm sure I will go over 
> 1,000,000 steps with
> >the gremlin test on NT.  So, do I have a problem or not?
> >
> 

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