Providing a seed to gremlins is optional, correct?
If so, it seems likely that "0" is taken as "no
seed" and a random seed (taken from the time perhaps)
is used instead.
Can anybody confirm or dispell this idea?
--
-Richard M. Hartman
[EMAIL PROTECTED]
186,000 mi./sec ... not just a good idea, it's the LAW!
> -----Original Message-----
> From: Dave Lippincott [mailto:[EMAIL PROTECTED]]
>
> I think I remember Keith saying something to the effect that Gremlins
> generates a sequence of random events, and those events are
> apt to change
> with different PC OSs and POSE ROMs. I never felt that
> Gremlins 0 would
> produce the same sequence of events on my 95 machine as it
> does on my 98
> machine, I could be wrong (This is where Keith could chime in
> and prove or
> disprove me)
>
> D
> -----Original Message-----
> From: Michael S. Davis <[EMAIL PROTECTED]>
>
>
> >I have been trying to find a bug on one of my apps. The field bug I
> >have mentioned before. Well since this occurs at 464116 consistently
> >on my Win98 system and since that is a slow system, I decided to
> >move POSE to my faster NT system.
> >
> >Well, using the same version of POSE and the same debug ROM, the
> >error never occurs on the NT system.
> >
> >How can this be? If POSE is just emulating the Palm, how does the
> >platform that POSE is installed on affect the results?
> >
> >I consistently (100% at 464116) get field length errors with POSE
> >gremlin on my Win98 system and never (0%) on my NT system.
> >
> >Has anyone else seen this? I'm sure I will go over
> 1,000,000 steps with
> >the gremlin test on NT. So, do I have a problem or not?
> >
>