I am using GCC. I get a warning that I am over the Code
Resource limit. I am using SDK 2.0.
There is a code0 resource and a code1 resource. code 1 resource
is at 32717 before a compile. code 0 is only 300+ bytes.
Is this limit a function of the OS version?
Is this limit a GCC limit?
Is this limit a limit on each of code0 and code1?
If so, how does one specify which resource the code belongs to?
Does going to SDK 3.0 allow me more than 32k code resource, WITH
GCC?
Can anyone explain how I resolve this problem, with GCC.
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