Having just finished my latest app for Palm Pilot (Pocket SCORCH, game
of the Scorched Earth style tank combat), space on a single 32K segment
gets tight.
Are there any special GCC command line flags (anything specifically good
for Palm?) to make the compiler create code with less bloat? For what
difference it makes, I'm compiling with C++ but in this one the code is
rather simple and doesn't do virtual functions or anything tricky.
If the EGCS toolkit isn't ready soon, I will migrate to CodeWarrior :)
Jouni
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Jouni Mannonen
SurRender3D.com