I didn't think there was any part of the application that is called at
reset? For some reason, though, the emulator is warning me at reset that
my application is writing directly to Palm OS global variables.

I do not specifically try to hack around; I do not touch any sys traps and
the application should not be accessing any PalmOS globals or odd memory
ranges. So this must be an indication of a memory error of some kind, but
what kind? And why during reset?

Any clues are welcome.


Jouni
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Jouni Mannonen
SurRender3D.com

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