>   In your example, if you used an EvtGetPen loop, event #2 would
>never even be posted, and that would simplify things somewhat.  So
>event #3, a penDown, _should_ then get detected reliably.

That's in fact the generally recommended way to do things.  When you get a
penDown in a control of your creation, sit in a loop doing animation (as
necessary) until EvtGetPen says the user released the pen.

(I don't know whether or not there's a bug in the pen driver, or the other
things covered in this thread, but that's my two cents on this issue.)

-David Fedor
Palm Developer Support


Reply via email to