> -----Original Message-----
> From: Charles Rezsonya [mailto:[EMAIL PROTECTED]]
>
> -----Original Message-----
> From: Richard Hartman <[EMAIL PROTECTED]>
>
> >But why "quit" at all? All it really does (considering the
> >user's ability to start another app at any time) is waste
> >valuable screen space on a button you don't need.
>
>after exiting
> anything the user
> is doing in an application,
After finishing what I am doing, I press the green button
to power it off and put it in my pocket. The green button
is enough of an "exit" for anybody.
If I want to do something -else- I start whatever else
I might be interested in.
Still no need to quit.
> to make an app somewhat simpler for usage,
...
>it would be very user friendly
> to see a done
> button instead of having to know they must launch another app
> (even if it is
> the applications program).
Moreover, you're missing the Sesame Street Effect. You
know, as in "one of these things is not like the others,
one of these things just doesn't belong"?
None of the other apps on the PDA have the concept of
"done". If yours does, then instead of making it simpler
for your user, you risk making it more confusing. Better
to "fit in". When everything works the same way, you can
rely upon common knowledge, rather than having to educate
people on your way of doing things differently.
For that matter, there is nothing they "have to know". There
is no law saying they "must" launch another app ... they can
just turn it off, or even let it sit there.
Or am I missing something ... is there some additional processing
that you have to do when they tap this "done" button? Is it
doing more for you than just bringing up the applications screen?
--
-Richard M. Hartman
[EMAIL PROTECTED]
186,000 mi./sec ... not just a good idea, it's the LAW!