At 7:43 AM -0500 11/12/99, Avilla, Dane wrote:
>Danny is correct. C++ objects have global overhead and therefore can't be
>used in apps when they are sub-launced w/ launch codes.
Mostly true, but if you have a straight-C++ object, no static members
(I belive that's the only restriction) you CAN have use it in a
sub-launch call situation (subject to the multi-segment rules, of
course).
Ben
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