I've been coding Palm apps for two years now.  I haven't come across a "strategy
guide" like this yet in the public domain.  Hell, I'd like to see something like
this at Palm Source next year.

Steve


"Gordon, Douglas" wrote:

> I've just released my 1st Palm app, but I have been working as a s/w
> developer on embedded industrial control systems for over 30 years. A couple
> of the recent ones also happened to be 68K-based -- the same family as the
> Palm. These systems have some major things in common with Palm devices:
> relatively slow clock speed, no disk, limited memory, and a big list of
> features that the customers keep asking you to cram in there. This means
> that over the years I've developed a lot of techniques and understanding of
> C/68K code generation for improving performance and reducing memory
> footprint (sometimes a balancing act).
>
> What I was wondering is if any documents about specific coding techniques
> for PalmOS/embedded software have been written already, or if it would be
> worth my time to write up a document on this subject. I've done a few
> presentations at my place of employment since we're still concerned with
> this on our products. Programmers who are used to developing apps for
> virtual memory systems such as Windows, Unix, etc. could possibly benefit
> from some pointers about what otherwise useful techniques should be avoided
> on a Palm (e.g., recursion).
>
>   Doug Gordon

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