Here's a quick question...
To test for a valid handle I'm assuming I can say:
VoidHand hndl;
// get a handle to 16 bytes.
hndl = MemHandleNew(16)
if (hndl) {
// handle was allocated properly
}
else {
// handle is NULL and therefore alloc must have failed.
}
How do I test to see if a handle has been locked (especialy if I don't have
the pointer handy to test for NULL)?
Is there a function to get the lock count of a handle?
Thanks very much,
Steve Austin
- Re: Mem Handle Question Steve Austin
- Re: Mem Handle Question krollin
