It would be nice if the new graphic editor could handle icons so that they
aren't so limited in width...
-- Denis Faivre - [EMAIL PROTECTED]
-- Ablivio - http://www.ablivio.com
-----Message d'origine-----
De : David Fedor <[EMAIL PROTECTED]>
� : [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Cc : [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date : jeudi 20 janvier 2000 19:30
Objet : Re: 1/19/00 OS 3.5 SDK
>>Could you expand on the "can not edit graphics" bug? There were a few
>>major things... [many graphics bugs described]
>
>Briefly, don't bother editing graphics in this version of Windows
>constructor. The editor is busted.
>
>The appropriate engineer has been hacking and slashing the code on this for
>the past week, and as soon as we have the graphic editor fixed and reliable
>(and better than it was in r6) we'll post it.
>
>Use everything else, but don't waste time trying to use the graphic editor.
>(Remember, this is prerelease, where you're guaranteed that it isn't
>shipping quality yet!)
>
>
>>And question on the Icon/Bitmap Families, are they OS backwards
>>compatible?
>
>Yes. All the way back to 1.0, assuming you've got a black and white member
>in the family.
>
>-David Fedor
>Palm Developer Support
>
>
>
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