What is the simplest and most memory efficient way of drawing 2-bit (4-color)
text, but having
the 4 colors be black, grey, white, and _red_ on a color device? I want to
create an offscreen window, draw to it
in black/white/red, then copy it to a window that is part of an active onscreen
form.
Due to memory limitations, I really don't want to buffer 8 bits of data just to
get red, and my attempts to
create colormap entries in 2-bit display mode don't seem to be working.
-Tom Warfel
[EMAIL PROTECTED] / [EMAIL PROTECTED]
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