<disclaimer>  I know I'm looking for help on "System Only" stuff </disclaimer>

I'm converting GIFs to color BitmapTypes, but can't fit GIFs that are bigger than 250 
x 250 pixels (or thereabouts) unless I compress them.

But I can't get the compression to work for me.  I set up my version 2 bitmap with 
flags.compressed = 1 and compressionType = BitmapCompressionTypeScanLine .  I use the 
ScrCompressScanLine to compress a scan line.  But when I try to use WinDrawBitmap, it 
dies on the emulator with the "just read directly from memory manager structures".  
Probably my fault, but I should ask:  is ScrCompressScanLine ok to use with version 2 
bitmaps and is compressionType = BitmapCompressionTypeScanLine the right choice?

If anyone wants to suggest a better compression recognized by the blitter and give the 
function call / algorithm, I'd love to have it.

And yes, the uncompressed bitmaps do work.

thanks

trib
--------------------------------------------------
David Tribble, INRI Hawaii
(808) 625 2118 (v)  (808) 625 6315 (f)


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