> I'm working on my own table class and need to support selector trigger
> items.  I need to come up with a way to setup the drawing state before
> calling CtlDrawControl() so that selector trigger controls are drawn
> properly.  I need this in my tap event handling.

Doh!  The "on" atribute, set via CtlSetValue(), does what I want.  Sorry for
the wasted bandwidth.

-- Paul


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