> I'm working on my own table class and need to support selector trigger
> items. I need to come up with a way to setup the drawing state before
> calling CtlDrawControl() so that selector trigger controls are drawn
> properly. I need this in my tap event handling.
Doh! The "on" atribute, set via CtlSetValue(), does what I want. Sorry for
the wasted bandwidth.
-- Paul
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