I have been having some problems with the OS 3.5 version of PalmRez on the Mac, and 
thought I would report it here, and let others know what is going on.

If you create a bitmap or icon family in your resource file, and the dimensions of the 
family do not match the dimensions of the individual bitmaps, PalmRez will crash 
CodeWarrior, sometimes requiring a reset of the Mac. Macsbug shows it crashes in a 
routine called RezReleasePalmWorld or something like that.

This is further exacerbated by the fact that Constructor does not always remember the 
family settings for height and width. On a few occasions, I have noticed them 
mysteriously revert to a previous setting, without me doing anything. When this 
happens, the build will crash CodeWarrior.

Another problem is that there are ways to cause PalmRez to make two resources with the 
same ID number. One example is to create a black and white icon, and a Multibit icon 
with the same ID number. Previous PalmRez versions could deal with that. The latest 
PalmRez puts them both in as a tAIB resource with the same number. What makes this so 
bad is if you unknowingly do this, and try to debug with POSE, the whole Mac will 
crash requiring a reset. 

If you drag the .PRC file onto POSE, then POSE tells you that the .PRC file has 
multiple resources with the same ID number.  However, if you just try to run under the 
debugger, POSE will never get a chance to tell you. It will be 
command-ctrl-shift-power time.

Just thought I would save someone a little bit of time.

Thanks,

Shannon

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Hands High Software
Award winning software for the Palm(tm) Computing platform 

<http://www.handshigh.com/> 

[EMAIL PROTECTED]

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