At 4:29 PM +0100 14-03-00, [EMAIL PROTECTED] wrote:
>I had the same problem with the 2.0 testing.
>I found that I needed to change the default size of the
>Application Icon Bitmap Family and each of it's members to 32x32 and
>the problem goes away. The 32x32 size works fine for 3.0 and up devices
>so I think this is the correct solution. I don't know why 22x22 is the
>suggested size.
There is only space for the smaller icon. I think 32 wide and 22 high
fits, but taller icons don't. The old launcher just wrote the text for the
icon over the bottom part of the 32x32 bitmap, so if you actually tried to
USE all the pixels, you'd get something pretty ugly.
There are also differences in how the icon is centered, which conspire to
make it tricky to get the icon size exactly right. That is, the 2.0 and
earlier launcher had code to center the bitmap in the space provided. But,
that centering didn't take the text into account! So the result was you
had to include enough pad at the bottom of your bitmap to make it center
properly. Turns out 32x32 was just the right amount of pad.
I think the current launcher no longer tries to center vertically, and just
draws the top left corner of the bitmap at the top left corner of the
'slot' in the launcher window. So your icons can be smaller now and it
still looks right. If they're really small, you may need to put some pad
at the top...
As to why 32x32, I think that's because it's a standard ICON/cicn resource
size on the Macintosh. A lot of Palm tools started life as Mac tools.
--Bob
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