I think that Neil Rhodes said that he had pilrc running as a CodeWarrior plug-in
(check this group's archives for "PilRC plugin for CodeWarrior [LONG]", 2/17/00
). If so, you could store your resources in a text file that could be read on
either platform without conversion.
-- Keith
Tom Zerucha <[EMAIL PROTECTED]> on 04/02/2000 01:05:10 PM
Please respond to "Palm Developer Forum" <[EMAIL PROTECTED]>
Sent by: Tom Zerucha <[EMAIL PROTECTED]>
To: "Palm Developer Forum" <[EMAIL PROTECTED]>
cc: (Keith Rollin/HQ/3Com)
Subject: Re: Crossplatform development
On Sun, Apr 02, 2000 at 06:01:49PM +0200, Christian Vandendorpe wrote:
> I do a bit of cross-platform development - all my code is compiled on
> Windows NT but I do all resource editing on the Mac because the Windows
> constructor is so terrible in bitmap editing (and conflicts with my Matrox
> card). Since I run NT server, I have installed Services for Macintosh so
> that I can mount my NTFS drive drive on the Mac and edit the resources
> there. I have then written a small utility to convert the resources back
> and forth between Mac and Windows format. This way I can choose to edit the
> resources under NT or on the Mac and still use the same resource files.
>
> I was thinking of making this tool available to other developers but dont
> really know how many people use my setup.
I would be interested, but moreso if you also supported pilrc or
opensourced it.
Pilrc apparently produces mac-like files (and I also have an old mac
that runs the resource editor). Alternately I've been looking into
something that would go from .bin (I have a prctobin) to pilrc files.
I would like to be able to cross between GCC and Codewarrior
environments and this was the missing piece.
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