I think it's basic 256 RLE:
Colors:
FF FF FF EE ...
RLE:
03 FF 01 EE ... ->
count - repeating byte, count ...
max. of 256 repetitions (00..FF).
Peter Hribar
Stephen Best <[EMAIL PROTECTED]> wrote in message
news:3565@palm-dev-forum...
>
> Is the algorithm for compressionType = BitmapCompressionTypeRLE documented
> anywhere? I want to update my bitmap conversion utility to create
resources
> with RLE compression. I guess I could use BmpCompress then export a .pdb
but
> ideally I'd like to do this directly.
>
> Stephen Best
> Bitware Australia
>
>
>
>
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