At 5:37 PM +0200 21-04-00, Nick Torenvliet wrote:
>and the "white edges' will over wirte each other.  I am wondering if
>their is some way to "clip" the bitmap drawing process so that only
>a desired slice of the bitmap resource is acutally drawn to the screen.

Yes.  WinDrawBitmap respects the clipping region.  Just use WinSetClip to
set it properly before drawing.

Or, use transparency to make the edges of your thumb transparent.

Weird slider... two thumbs?  What's it for?

                                --Bob



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