Hmmm - last post received zero response - I think I may have been a tad
vague to induce much interest.  I'll try being even more vague and cast the
net further.

Would anyone have any code/pointers that would demonstrate reading/writing a
structure like this

typedef struct{
  UInt nInt;
  BitmaPtr pBmp;
  CharPtr szData;
} MyStruct;

I can deal with writing a bitmap alone or writing a structure without a
bitmap - but when I bring the bmp into the mix it all goes pear shaped.  It
appears to write out fine but when I read it in again it's just gibberish.

Kind regards,

Fergal Moran
--
WASP Technologies
http://www.wasptech.com
Wireless Application Solutions Provider


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