Hmmm - last post received zero response - I think I may have been a tad
vague to induce much interest. I'll try being even more vague and cast the
net further.
Would anyone have any code/pointers that would demonstrate reading/writing a
structure like this
typedef struct{
UInt nInt;
BitmaPtr pBmp;
CharPtr szData;
} MyStruct;
I can deal with writing a bitmap alone or writing a structure without a
bitmap - but when I bring the bmp into the mix it all goes pear shaped. It
appears to write out fine but when I read it in again it's just gibberish.
Kind regards,
Fergal Moran
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WASP Technologies
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Wireless Application Solutions Provider
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