Okay, So when you compress the Bitmap and you call BmpCompress do you have to strip 
out each bit depth and Uncompress them or can you call BMPCompress and pass it a 
pointer to a Bitmap family with Multiple Bit depths and it uncompresses them all?  I 
may be way off or Does WinDrawBitmp handle uncompressing Bitmaps before it draws them?

Jason D

-----Original Message-----
From: [EMAIL PROTECTED] 
[mailto:[EMAIL PROTECTED]]On Behalf Of Avi Halachmi
Sent: Thursday, June 29, 2000 3:51 AM
To: Palm Developer Forum
Subject: Re: New color API

in constructor (i use 1.5b7) when u create a bitmap family (used for color
bitmap), u can set the property of any of the bitmaps to be compressed as
rle or scan lines.

hope it's a good start 4 u.

avi.

Jason Davidson <[EMAIL PROTECTED]> wrote in message
news:15747@palm-dev-forum...

In the (preliminary) Color API documentation they talked of support for the
RLE format.  Does anyone know if this actually got implemented and if it did
were I can find more information on it.  In particular I am trying to figure
out what type of RLE compression it supports and the format it is looking
for. Any help in this area would be appreciated.
Jason D.






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