the PXA27x manual states well that overlay is rendered above the usual
screen data. if you want to write to it, you must render text
elsewhere, and then convert it to YUV colorspace, and copy the bits
over to the overlay buffer.

On 3/16/07, danny wong <[EMAIL PROTECTED]> wrote:
Is there a way to write text to the LCD Overlay manager?

i'm trying to use LcdOverlayLibControl()  and cant figure out how to write
text on top of the overlay image. If i use WinDrawChar() the text is written
behide the overlay image.

thanks

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