good point:

void* calloc(UInt32 a,UInt32 b){
   void* tmp;
   tmp = malloc(a*b);
   if(tmp){
      MemSet(tmp,a*b,0);
   }
   return tmp;
}



On 9/9/07, Szymon Ulatowski <[EMAIL PROTECTED]> wrote:
> Dmitry Grinberg wrote:
>
> > #define calloc(a,b) malloc(a*b)
> >
>
> i think this is not entirely correct: unlike malloc, calloc must clear
> the memory block before returning.
> (unless MemPtrNew already does that?)
>
> sz.
>
>
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-- 
Best Regards,
Dmitry Grinberg
(847) 226 9295

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