Just put there a disabled graphical button with no frame and call CtlSetGraphics().
If you want to display a BitmapPtr the only way is to "do it yourself" :)

Regards,
   Miro

JSeb wrote:
Hi, newbie here.

I want to display the application icon on my "about" form.

Wait! Read on! I'm not _that_ a newbie!

I am able to do that programmatically: find the application icon's handler, get 
a pointer to a bitmap from that, and WinDrawBitmap the bitmap (I don't have the 
code handy, so you'll have to forgive my lack of details).

So everything works fine. Except I've been looking to do that in a more elegant 
way. By that I mean: directly in the resource file.

If I want to include a bitmap on a form, it seems the only way is through 
FORMBITMAP. This means I can use the bitmaps I define in the resource file, but 
not the icons, right?

So if I want to display the application icon on a form, I have to define it 
TWICE: once as a bitmap (to be used on the form), and once as an icon (to be 
used as the... icon).

Did I understand correctly? Well, there is no way I will including TWICE the 
same .bmp for two different purposes! even if that't just a few hundred bytes!

Is there a better way? in particular, is it possible, in the resource file, to 
make a bitmap refer to an icon?

Your help is much appreciated.


--
For information on using the ACCESS Developer Forums, or to unsubscribe, please 
see http://www.access-company.com/developers/forums/

Reply via email to