Hello,

I'm new to this list, so if this question has been asked before, please try
not to flame me too much.  I did check the knowledge base and FAQ first.

I just started porting my applications to color.  I am using CodeWarrior 6
with the 3.5 SDK, and the applications are all card-type games, with each
card being represented with a bitmap.  To create a color version, I copied
each bitmap to a new bitmap resource, added the colors, then created a
bitmap family with the 2-bit version and the color version.  Everything
works great, but I was a little shocked to see my application jump from 24KB
to 120KB!  Did I do something wrong in the way I implemented this?  One
solution I thought of was to have smaller bitmaps (heart, club, spade,
diamond, and numbers) and create each card on the fly.  But I'd rather not
add complexity to my app if I don't have to.

Thanks,

Mike Walters
Rose Software


-- 
For information on using the Palm Developer Forums, or to unsubscribe, please see 
http://www.palmos.com/dev/tech/support/forums/

Reply via email to