Ah ha!  The /-c/ (etc.) is used if the bitmap isn't in a family.  For
example, if I have a 2-bit (4 gray) bitmap and reference it directly, it'll
show up as 1-bit (black and white) unless I begin the name with /-2/.
However, if that image is in a family and is specified as 2-bits, then it'll
show up in grays regardless of the name.

In my app, the graphics are either black and white, or are supplied in a
family (with b&w, gray, and color).  However, I had an occasion where the
same gray image would be displayed on all platforms (3.0+).  I had to use
the /-2/ naming convention or put this single image in a family (putting it
in a family cost 3k in prc file size).

Steve Achelis (talking to himself, and in third-person no less)

Steve Achelis <[EMAIL PROTECTED]> wrote in message
news:[EMAIL PROTECTED]
>
> I'm using Constructor 1.5b7.  I see the docs say I should name my bitmaps
> special if they are multi-bit.  E.g., begin the resource name with /-c/
for
> compression.  However, I've tried with and without the /-c/ and the file
> size is identical.  If I set the compression to Run Length Encoding in the
> bitmap family, the file is significantly smaller...  Anyone know if the
/-c/
> was for earlier versions.
>
>
>
>





-- 
For information on using the ACCESS Developer Forums, or to unsubscribe, please 
see http://www.access-company.com/developers/forums/

Reply via email to