Aaron etc.. Yes, CW6 WinNt. Constructor lets you *create* 4 bit bitmaps. It just seems that when you call them directly (at least in my case), they show as 1 bit....it seems the call has to be directed through the family. I have been curious about PilRC (I barely know what it is) and would like to try it out. Whenever I got to your site, which directs me to Rhodes site, and finally the download (ftp://ftp.calliopeinc.com/PilRCPlugin.DLL.zip) I get a "This page cannot be displayed" message from Explorer, most likely a problem on my side with our company network (there's a few sites that are locked out). Is PilRC (plug-in) available anywhere else? My MS guy is never available to fix this problem.
-----Original Message----- From: Aaron Ardiri [mailto:[EMAIL PROTECTED] Sent: Tuesday, October 31, 2000 9:25 AM To: Palm Developer Forum Subject: RE: displaying 4 bit depth bitmap > Finally got this one to work. > Arron....The bitmap was defined as multi depth, that was not the problem. > What I had to do was add it to a bitmap family, then declare it in the > family 4 times....once for each bit depth. Then instead of WinDraw'ing the > bitmap I WinDraw'ed the bitmap family. > Thank you for the help and suggestions. CW right? dont they provide a mechanism to create a bitmap of depth 4 only? PilRC allows this.. with the BITMAPGREY16 tag! surely, it exists inside constructor.. maybe you should have tried the PilRC plugin for CW? :) then, you can create this 4bpp grayscale bitmap WITHOUT the family. // az [EMAIL PROTECTED] http://www.ardiri.com/ <--- free games! -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/tech/support/forums/ -- For information on using the ACCESS Developer Forums, or to unsubscribe, please see http://www.access-company.com/developers/forums/