thank you very much, it works !!!
:-)

shay


"Aaron Ardiri" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED]
>
> > > --------------
> > > ScrDisplayMode (scrDisplayModeSet, 0, 0, &depth, 0);
> > > WinDrawBitmap (imagePtr, x, y);    // imagePtr is the pointer to the
bitmap
> > > --------------
> >
> >   and.. how do you declare / assign "imagePtr" a value? :)
>
>   and.. in addition :)) changing the display mode kinda f**ks up what
>   is already being displayed (maybe it was drawn in 1bpp)?
>
>   put the ScrDisplayMode function call in the InitApplication function
>   or.. you could add:
>
>     FrmDrawForm(FrmGetActiveForm());
>
>   before your bitmap draw..
>
>   the first solution is the better, if you ask my opinion.. :))
>
> // az
> [EMAIL PROTECTED]
> http://www.ardiri.com/    <--- free games!
>
>
>





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