AFAIK, forms created from resources are drawn in legacy (160x160) format. On hires screens, controls and other UI objects have each of their pixels quadrupled (in 320x320 resolution that is).
Hires is useful if you do graphics. You just call WinSetCoordinateSystem() with the proper density constant such as kCoordinatesQuadruple (it must be supported by your screen, as determined by WinGetSupportedDensity().) After that, all Win procs such as WinDrawChars operate with hires coordinates. Don't forget to go back to lowres when you're done drawing so that the OS finds the screen in legacy res if it needs to draw a control or pop up an alert. Luc Le Blanc -- For information on using the ACCESS Developer Forums, or to unsubscribe, please see http://www.access-company.com/developers/forums/
