*sigh* I'll state this again! You're wrong. There is a VERY WELL defined kernel threading API in PalmOS that works very well and includes synchronization primitives and preemptive scheduling
---- Best Regards, Dmitry Grinberg (847) 226 9295 On Wed, Aug 27, 2008 at 10:55 AM, Eric Bresie <[EMAIL PROTECTED]> wrote: > There kernel level threading that you are talking about and their is > user space level threading. Due to the lack of well defined kernel > level for Palm (there are workarounds like sound thread, etc) I looked > into Pth. Pth is designed to provide user space level threading with > minimal platform / OS specific low level stuff. > > Might look at: http://www.gnu.org/software/pth/rse-pmt.ps for more details. > > Eric > > On 8/27/08, P. Douglas Reeder <[EMAIL PROTECTED]> wrote: >> FWIW, my educated guess is that if you need threading, you should >> write it directly to the OS features, rather than trying to adapt >> another threading library. Palm OS is just too different from >> mainstream OSs. You can't get full access to Palm OS threads without >> some hard-core hacking, but sound streams give you access to a second >> thread with some restrictions. The Palm networking library runs >> partly in another thread, which addresses much of the need for >> threading in networked applications. >> >> >> -- >> For information on using the ACCESS Developer Forums, or to unsubscribe, >> please see http://www.access-company.com/developers/forums/ >> > > > -- > Eric Bresie > [EMAIL PROTECTED] > > -- > For information on using the ACCESS Developer Forums, or to unsubscribe, > please see http://www.access-company.com/developers/forums/ > -- For information on using the ACCESS Developer Forums, or to unsubscribe, please see http://www.access-company.com/developers/forums/
