Hi everybody.

I'm using the following to store a bitmap pointer strait from screen to
memory:

                GetSignatureGadgetBounds( &theGadgetBounds );
                gBitmapPtr = GetSignatureBitmap(&theGadgetBounds);

GetSignatureGadgetBounds & GetSignatureBitmap are tow functions that I'm
sure work fine. after this I want to display this iamge to the screen again;
for this my final choice is simply the following line: 

                WinDrawBitmap( gBitmapPtr, 10, 10 );

BUT: it dosn't work and I can't figure out why! 

thanks, Flora



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