Hi everybody.
I'm using the following to store a bitmap pointer strait from screen to
memory:
GetSignatureGadgetBounds( &theGadgetBounds );
gBitmapPtr = GetSignatureBitmap(&theGadgetBounds);
GetSignatureGadgetBounds & GetSignatureBitmap are tow functions that I'm
sure work fine. after this I want to display this iamge to the screen again;
for this my final choice is simply the following line:
WinDrawBitmap( gBitmapPtr, 10, 10 );
BUT: it dosn't work and I can't figure out why!
thanks, Flora
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