Hello all,
Could someone please offer guidance on getting bitmaps displayed in the
correct color depth on the device.
NOTE: I am using sdk 3.5 with all the updates.
I am using form bitmaps to place a picture in the backround of a form. I
brought the picture in from PaintShop as a 16 grayscale image and to double
check I went under the 'color' tool bar and made sure it is set to 4 bit.
In constructor, the picture looks just like it should, but when I compile
and run it in either the emulator or on the device it only comes out as 1
bit black and white...
I also tried using bitmap families by creating one for each image and then
adding it in matching their names and resourse ID's but still get the same
result.
The device and POSE ROM are both 3.5
Could anyone tell me what I am doing wrong? With a form bitmap, I don't
need to use WinDrawBitmap or anything, right??
Thanks so much for the help.
P.S The bitmap is 16 grey and takes up the entire screen. Just wanted to
mention that in case their is some kind of size restraint.
Jim
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