> Translate is the key word.  A windows BMP file has a different header,
> and there are some hardware details.
> 
> That said, you can translate the Palm palette to the BMP palette and
> the bitmap should be a direct copy (if the width is even - I think
> BMPs allow odd scanline lengths but I would have to reread the spex).

  use a utility like PilRC to convert a .BMP into a Palm bitmap resource,
  and then, as you need - add it to a resource database that you can 
  later read from your application on the device.

// az
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http://www.ardiri.com/    <--- free games!


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