> Do the following instead:
>     UInt8     *recPtr;
>     recPtr = (UInt8 *) MemHandleLock(recHandle);
>     ...
>   MemMove(pSig, recPtr[sizeof(UInt32)],
MemPtrSize(recPtr)-sizeof(UInt32));

  Yipes!  Almost.  The above will actually move it forward sizeof(UInt32) *
sizeof(UInt32) - probably more than you want.  To get the proper math, use a
CharPtr instead for your recPtr - so when you add a number to it or use an
array offset, it'll be doing single-byte moves instead of in increments of
sizeof(UInt32).
  Also, if it's C++, might want to consider the conventional static_cast<>
instead of the C-style cast - but that's just me being anal. ;-)

  -P

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