> i'm want to make it so i can open the form, and respond to the button
> clicks on that form, then return to the previous form when I see fit instead
> of just when a button is pressed!
you know the ID of the form?
trap the frmLoadEvent (like you would for a normal form).. assign
an event handler for it. wola. should work.. or.. you could check
out how i did it in the cube3D + burning sources for having full
control over a dialog..
http://www.ardiri.com/palm/cube3D/
i basically adjusted FrmDoDialog() so i had more control..
// az "darn.. sleep is for losers - bed time"
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http://www.ardiri.com/ <--- free games!
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