> > If you drag the compiled .prc onto the
> > > Emulator, do you get any errors, or does the app load cleanly?
> > No, it doesn't. That's interesting, 'cuz while hitting F5
> > will load my app
> > and launch it in POSE (albeit without the debugging window),
> > dragging and
> > dropping it gives a "...duplicate resource (1000) found"
> > error, even on a
> > fresh (virgin) instance of POSE. Why would all this work on
> > R4, but not on
> > R6?
>
> Check your Constructor file -- you may have resource IDs that overlap. If
> you are using Bitmap Families (and I would guess you are not, if you just
> converted from R4), make sure no IDs from the families overlap
> the bitmaps.
> Check everything that has an ID of 1000 -- something is extraneous or
> overlapping.
>
> -hkmlt
The error claims that "a duplicate tAIB (1000) was found" , but, per your
advice above, I renumbered the only bitmap that had an ID of 1000, deleted
any icons (multibit or otherwise) and set the Application Icon id to 0
(indicating that there isn't any, so the PalmRez linker shouldn't generate
it's own tAIB-1000). Still get the same error.
It loads and runs fine via the Debug command, (sans debug windows) but not
when drag and dropping.
BTW, where can I find documentation that mentions that Constructor only
supports the Application Icon as a "family". The Constructor manuals still
discuss the Multibit Icons and Icons.
Randyp
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