I've got a memory leak in my app, which consists of a single object, 16
bytes long, that is always allocated at the same memory location. I'm
having the devil of a time figuring out where the leak is coming from,
especially since it only seems to occur under Gremlins. Generating what
seems to be the same sequence of events by hand doesn't trigger the bug.
Is there some way to for me to get CodeWarrior to give me a list of the
structs and classes I've got declared in my app that are 16 bytes long?
That might give me a hint of where to look.
All other suggestions, of course, are welcome.
--Stuart A. Malone
Llamagraphics, Inc.
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