Hi,
I would like to know which is a better approach for storing the content
received from the server. Let's say I receive about 1-2 bitmaps and text
content of 1-2K, I am currently storing them in dyanmic memory using
MemHandle or MemPtr. My app. is very unpredictable and crashes anytime
due to "out of memory".
I wonder if I have to use database to store the bitmaps or file streams
to store the received 1-2K text content?
Anybody has any suggestions?
Anuradha
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