To change the number of bits in the bitmap, open the bitmap (or a copy of
it) in the Constructor, and choose the desired depth from the Colors menu.
You could do this to create 1, 2, 4 and 8 bit depth images.
You can then create a Bitmap Family that includes some or all of these. In
your code you would then reference the Bitmap Family ID (make sure it
doesn't conflict with the IDs of other bitmaps) and the OS will then load
the correct bitmap. It isn't quite as easy as I state here, but that's the
general process.
Steve
"GG" <[EMAIL PROTECTED]> wrote in message news:35827@palm-dev-forum...
>
> If I want to display a 8 bit bitmap in a 4 bit screen, how can I ignore
the
> 4 most significant bits?
>
>
>
>
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