This is a request for bug conformation/clarification on the efig and
Japanese ROMs of PalmOS4.0 given at PalmSource:
ScrDisplayMode() call causes a crash in the OS when the depth is being set
to 2 as in the following example:
DWord depth = 2;
ScrDisplayMode(scrDisplayModeSet, NULL, NULL, &depth, NULL);
Is that a bug in the ROM (seems like) and what is causing it? We need the
information to prevent further incompatibility in a animation engine in our
games.
The code is working properly in all other ROMs we have (about 20).
Thanks,
Bobby Kolev
www.beiks.com
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