I have a bitmap that is larger than the screen area, and thus if I want
to see the portions beyond the window boundries, I set negative x,y
values for WinDrawBitmap.
works beautifully in 3.5
but, in 3.1, things seem to crash. is there any workaround for this?
it does not seem to matter if the active window is an offscreen window or
not.
shoud I be "clipping" the bitmap somehow?
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