> No I didn't talk about that, I was talking about
>
> EventType evt;
> ....
> EvtEnqueueEvent( &evt );
>
> This is so serioursly broken, that I didn't look deeper ...
This actually is just fine. The EvtEnqueueEvent call copies from the item
passed rather than storing the passed pointer. The 3.5 SDK documentation
states that this call copies from the passed object.
--
Ben Combee
Veriprise Wireless <http://www.veriprise.com>
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