> > Char mantissaStr[10]="\0\0\0\0\0\0\0\0\0\0";
> > Char dispMantissaStr[10]="\0\0\0\0\0\0\0\0\0\0";
>
> HowY,
>
> I don't know about GCC, but with CW the above statements are not correct.
> You allocate 10 bytes for each string, then assign 21 bytes to each. '\0'
> is the char which == 0. "\0" is an array of 3 chars, '\', '0', and '\0'.
Char mantissaStr[10] = { 0 };
by default, it will fill the array will NULL's :)
// az
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- Determining number of decimal positions David Leland
- RE: Determining number of decimal positions Mike Walters
- Re: Determining number of decimal positions David Leland
- RE: Determining number of decimal positions Mike Walters
- Re: Determining number of decimal positions David Leland
- RE: Determining number of decimal positions Mike Walters
- Re: Determining number of decimal positions Peter Epstein
- Re: Determining number of decimal positions David Leland
- Re: Determining number of decimal positions HowY
- RE: Determining number of decimal positions Richard Burmeister
- Re: Determining number of decimal positions Aaron Ardiri
- Re: Determining number of decimal positions Ben Combee
- RE: Determining number of decimal positions Martin Elzen
- Re: Determining number of decimal positions Steve Mann
- Re: Determining number of decimal positions John Marshall
- Re: Determining number of decimal positions Ben Combee
- Re: Determining number of decimal positions Aaron Ardiri
