Can anyone tell me the internal structure of a bitmap's data?

For instance, I created a 3x3 @ 8 bpp bitmap in Constructor and then grabbed
a pointer to it. When I examine the resulting BitmapType, I see that there's
4 bytes per row...this seems odd, as I would have expected 3 bytes per row.
So can someone either explain (or point to a link) of what format a bitmap's
data is in?

Thanks!




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