> I'm using CW7.0, which for my install, includes IDE 4.1.0.2 Build 0646
> and Constructor for PalmOS 1.5.
> 
> If I create a bitmap family that has the same id as a bitmap that
> already exists, let's say 1000, then the first time I try to link my
> application, the IDE quits.  After that, any time I open the 
> rsrc file,
> I cannot open the list of bitmap families, nor can I delete them or
> anything else.
> 
> The rsrc file seems to be terminally corrupt from that point. 
>  I have to
> create a new rsrc file, copy all resources into it, being 
> careful not to
> copy the conflicting bitmap family resource as well.  so long as my
> bitmap family ids and bitmap ids don't clash, I don't have a problem.

I just tried this -- opened a new project, compiled it, opened the
resource file, added a 16x16 b/w bitmap with ID 1000, added a 22x22 bitmap
family with ID 1000, and b/w member bitmap with ID 1001.  I then saved the
resource file, compiled the project, and attempted to debug.  I got an
error about a duplicate resource, and crashed the emulator, but I was then
able to go into the resource file and modify to my heart's delight.  Same
behavior with Constructor 1.6 and the 4.0 SDK components, as well, by the
way.

So, is there some part of my process that is different from yours?  If
not, what OS are you working on?  Also, pull up Window-IDE Spy, and tell
me which versions of the PalmRezPostLinker.dll and the PPalmRez.dll you
are using.

> I recently reinstalled the emulator because I 
> was having
> some wierd gremlin behavior, could another part of CW be 
> fried as well?

Weird Emulator behavior doesn't necessarily have anything to do with the
IDE or Constructor (unless it's signalling some OS problem).  I wouldn't
think these two things were correlative.

-hkmlt



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