I have an app that does some bitmap drawing.  Everything works fine, except
on 4.0 debug roms, where I get a "bad window" error from WinDrawBitmap().
The bitmaps I am drawing are 8 bit, and I have changed the screen depth to
be the maximum supported depth.  Is POSE complaining because the depth of
the bitmap does not match the depth of the device?  If I run on a 4.0
release rom, or even an earlier debug rom, all is well.  I didn't find
anything in the documentation that indicated the bitmap format was changing
in 4.0.  Any suggestions?

Thanks,

Nick Guarracino
[EMAIL PROTECTED]



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