> >   how about NOT using the API? and having a global that has your timeout?
> 
> Because a global timeout in my application won't help when calling the modal
> dialog functions since its not my event loop that is called... and I've
> hashed it out here so someone searching the archives later on this topic
> (ok, I know it never happens, but I can hope) will be able to benefit. :)

  check out Cube3D/Burning

  i have modal dialog forms that does allow *the developer* to post events
  - look for the function ApplicationDisplayDialog() function in the
  source code above.. does the same thing as FrmDoDialog() - but allows
  us to have control over the event handling :=)

> But you are right, I think the subject has run its course.

  nothing is impossible - just that many times you need to rewrite some
  code :))

// az
[EMAIL PROTECTED]
http://www.ardiri.com/    <--- free games!


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