> > how about NOT using the API? and having a global that has your timeout?
>
> Because a global timeout in my application won't help when calling the modal
> dialog functions since its not my event loop that is called... and I've
> hashed it out here so someone searching the archives later on this topic
> (ok, I know it never happens, but I can hope) will be able to benefit. :)
check out Cube3D/Burning
i have modal dialog forms that does allow *the developer* to post events
- look for the function ApplicationDisplayDialog() function in the
source code above.. does the same thing as FrmDoDialog() - but allows
us to have control over the event handling :=)
> But you are right, I think the subject has run its course.
nothing is impossible - just that many times you need to rewrite some
code :))
// az
[EMAIL PROTECTED]
http://www.ardiri.com/ <--- free games!
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