I have a fair amount of code running and debugged but today a strange
problem occured.
I am using CW version 7 using the emulator.
I have a routine called during a menuEvent  with the following test
variables declared in my function: void SetModelNumber(UInt16 dataCount)
{
 const void *bufP;

 UInt16  Value;
 UInt16  Palm0;
 UInt16  Palm1;
 UInt16  Book;  ......

The variables Palm0, Value and Book appear to be mapped to the same memory
location, whenever 1 changes they all change.

Any ideas on how to fix this? Is this a stack problem?

Thanks
Paul




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