I have a fair amount of code running and debugged but today a strange
problem occured.
I am using CW version 7 using the emulator.
I have a routine called during a menuEvent with the following test
variables declared in my function: void SetModelNumber(UInt16 dataCount)
{
const void *bufP;
UInt16 Value;
UInt16 Palm0;
UInt16 Palm1;
UInt16 Book; ......
The variables Palm0, Value and Book appear to be mapped to the same memory
location, whenever 1 changes they all change.
Any ideas on how to fix this? Is this a stack problem?
Thanks
Paul
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