At 02:07 PM 5/3/01 -0700, you wrote:
>At 11:14 AM 5/3/01 -0700, you wrote:
>>I'm facing a situation on a Visor Prism where I have to draw characters 
>>in a user-specified color on an unknown color background. In fact, for 
>>all I know I'll be drawing chars across a multi-colored background or an 
>>image. I am NOT supposed to paint the entire rectanglar bitmap containing 
>>the char; only the bits that comprise the actual char itself.
>>
>>If I am drawing black chars, winOverlay mode and WinPaintChars() works fine.
>>
>>But if I am drawing white chars on a black background, I get into big 
>>trouble.
>>
>>Is there a single WinDrawMode that, combined with WinPaintChars(), will 
>>do what I need? I wrote a little test program to paint black chars on a 
>>white background and vice versa in every possible WinDrawMode, and I 
>>can't find one that works in both cases unless I screwed something up.
>>
>>If not, can anyone think of a workaround that would help, given my 
>>constraints?
>
>You can't do it with a single call to WinPaintChars(), you need to do two 
>calls:
>
>For 256 color (8-bit depth) mode:
>
>// erase the pixels of the text
>
>WinSetTextColor( 0 );
>WinSetBackColor( 255 );
>WinSetDrawMode( winErase );
>WinPaintChars( txt, x, y );

Oops, that should be:

WinPaintChars( txt, StrLen(txt), x, y ), of course.



--
Bill Kirby
Electron Hut
www.electronhut.com





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