Sorry, I need to fix my question. So here it is again...
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Please explain me why I should use
if (TxtCharIsVirtual (eventP->data.keyDown.modifiers, event.data.keyDown.chr))
[or with TxtGlueCharIsVirtual] as opposed
to
if (event.data.keyDown.modifiers & commandKeyMask)
Thanks! Best regards, Paul
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